I have objects that loop a sound after they spawn, and until they die in a game I’m working on.
I also have an object that moves around you playing a soundtrack in .ogg format.
Once there are a certain number (~20?) of the spawning objects, the soundtrack stops playing, but can be reset by turning it off and on.
Is there a max sounds limit?
Is there a way to prioritize certain sounds?
I need all these sounds to be 3D, not global.