It contains a Maya-centric navigation for tumble, drag and zoom, QWER set to transform widgets, and various hotkeys that will be familiar. Also contained are a Marking Menu for jumping between Object Mode and various component modes (edge, faces, verts) and a Quad Menu (for jumping from Perspective to Orthographic and selecting particular orthographic views). A side bar allows for quickly toggling on/off the 3D cursor, jumping between active camera and perspective, and toggle between the Maya hotkeys and Blender hotkeys.
- Selecting/dragging outside of an object while in the Move/Rotate/Scale widgets deselects instead of transforming.
- A version of MyAlt for Blender particular to this setup
- Modeling Tab defaults to Object Mode instead of Edit Mode.
- Add/Subtract/Difference selections using Shift, Ctrl, Ctrl + Shift, while in transform widgets (Move, Rotate, Scale)
The config is free on Gumroad
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