I’m jumping to Blender for some tasks, but I’m having some difficulties with basic things.
-UDIM support, even if it’s using texture coordinates. I tried using some masks with ColorRamp node but it’s complicated.
-Modal Sensitivity. Since I don’t do environments, I set up my scene in cm, but now all my modals are unuseable, even if I use Shift for more control. Is there a place to tune modal sensitivity?
-Light linking. Things like hiding objects from lights, from reflections only, etc. On a per object basis.
-Color Space input. Currently there are options for input function transforms (log, liner, gamma), is there a way to manage primaries as well (sRGB, rec.2020, AP1, AdobeRGB)?
I have more questions but these are the more critical for me. Thanks for the help!