I have a character (still work in progress) and applied a mocap file. You can see the animation below. However, I would like to export the whole animation , character, weight paint, rigg into Blender.
Or perhaps should I import the mesh only and the rigg separately then add the mocap file in blender? How do you add a mocap file in blender?
Is there any way I can do this and how? Any directions, books, suggestions that explains the transition process is much appreciated.