As a 3D artist for a little while now (a few years) I noticed that my style was lacking-- a lot. I had very little exposure to a wide variety of modeling types and objects. I normally stuck to bland, blocky objects (such as simple furniture)
I decided that I actually wanted to try something new-- something I’ve never tried before. I’d always wanted to model a car, but the whole process seemed too daunting for me to try. I knew immediately that the very subject that scared me the most was the exact subject I needed to study. So, I got cracking on this McLaren MP4-12C.
However, I have a question to whomever can answer it. I noticed that my geometry isn’t exactly efficient. I’m trying very hard to make sure it all lines up correctly, and I’m modeling the shell of the car as one piece. Is this a bad approach? Should I make it multiple pieces instead and not worry how the geometry lines up? I’m looking for honest critiques and suggestions from experienced artists, so that I can better myself.
Thank you guys in advance!