Episode three of our Mechwarrior Animation series has been released last weekend. We again worked on it for almost a year, but made it longer, better and more explody this time. Let me know what you think
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Ugly, forboding, and more explode-y – what’s not to like!?
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Wow how cool… really neat … love it
Thanks! A ton of work went into all the FX, most of them are custom made with Embergen
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I featured you on BlenderNation, have a great weekend!
Thank you! Super cool
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To what degree Blender was involved? Machinima is a movie rendered using a game engine, right?
Everything you see is 100% blender. Comp in Nuke, FX from Embergen and Houdini, VFX in After Effects.
The name just has other reasons, Mechwarrior is a complex licensing jungle…
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Got you. Render looks much better than the most of modern games anyway
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Thanks! Although our models have been exported from the game (with permission), but then kitbashed on and completely retextured in 8K.