Well, it took me a few days, but i finally made the animation i was planing to do.
There were just a few problems tho. For one, my machine is WAY to slow, some actions, like say, rotating an object, would take like 10 seconds for the action to register, it got that slow. Another computer issue was rendering speed, to make this 24 seconds of avi, took my computer 12 hours, and i had to do it twice!!! hehe
Now that iv renderd it, i noticed some heavy texture fluxuations in the hanger door and the wall beside it at the begining of the animation. This is because the 2 objects were slightly overlapping eachother for the same space, so it seemed to flicker them both off and on, you’ll see what I mean… I’m also not completly happy with the character movement, tho this is the first time iv worked that reverse knee joint thing.
Anyway, this is what iv been doing with my last couple of dayz…
http://mysite.iptic.com/bapsis/mech_anim.avi DivX 1.9MB’z 24sec
PS: I’m gonna be gone from home for a few days, going up to visit with my dad and to work on finalizing the business venture we are undertaking here very shortly, but more about that later…
Blend on, and blend well!!!