Mechanical Blender

Another thing i’ll develop once finished the operator handlers , is this one

In this case, and easy workaround could be adding an operator for select, but if you as user can select vertices, why not dimensions (or anything) in the same way?

As you can see i’m focusing on things i need to achieve mechanical blender as addon being efficient and easy to use by the user, with similar capabilities that were achieved.

Support this patches, so could be included on bf-blender, i think more people could be interested on it.

Thanks!

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