Although I had already created another thread for this (titled “Robot Movie”), I felt the need to make another: Now I have a title, and now I have a better model.
The Plot (if you’re interested):
Basically, the movie is about a robot (the main CG element of the film) who is sent to earth inside a meteor. The meteor hits earth, the robot emerges. My brother sees him, runs back home (being chased by the robot), and calls the police. Because they have gotten 5 calls from my neighborhood (the impact of the asteroid must have shaken the earth and stuff…), the police send out some cars to check it out. Ultimately they are too late to do anything-- my brother is chased back to the original impact location. Just as the robot is about to blast him with his mega-ultra-superlaser weapon, it is sqashed and killed by a random meteor, which lands in the same exact place as the first one.
Here’s my finalized opening meteor shot:
Here’s my robot as it stands right now:
I think I’m pretty much done the modelling, but if you have any suggestions, please tell me! I’m kinda having trouble with textures. What do think of them?
I’ve got it all rigged with IK. I think it pretty much works the way I want it to, although there are still some issues:
How can I keep the robot’s feet locked horizontally? (I want them aligned with the ground.) And is there a way to restrict the bones’ movement? Like, can I say that bone x should only be able to rotate 60°?
The vertex count is 139061… is that a lot? Blender is getting kinda slow.
Comments welcome. Thanks much!