Medieval church


Ahh i love the feel of it, but i see a big flaw right away that i think can be fixed really easily. Could you try this out?

There is a massive void in the middle

And the main focal point of the church is being obstructed by the tree.

Both of these issues can be fixed by simply flipping the church, perhaps there will be some cleanup to do with the ground, but maybe its worth giving it a quick go. Just flip the model to see what it looks and feels like and decide from there :slight_smile:

Here i did a very rough edit in photoshop to get the composition across.


I featured you on BlenderNation, have a great weekend!