Medieval Coast - Updated

Hey everyone,

with the release of Blender 3.0 (and the acquisition of some new AMD GPUs), I decided to revisit an old scene I made some time ago. I added new elements (a lot of which came from Quixel), re-lit the scene, retextured a few things, adjusted the volumetrics, and re-graded it all in Resolve.




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Very nice​:clap::clap::clap::clap::clap::clap:

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You mention you re-graded this in Resolve, does that mean this is a video? I’d love to see that.

I did animate a few of the shots, but since I work as a colorist, I usually incorporate Resolve into my 3D workflows for finishing the look of the images and scenes. It’s a fun way to blend the day job and the hobby!

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I featured you on BlenderNation, have a great weekend!

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Thank you!!

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