Medieval/Fantasy Dungeon [Level Design]

Not a game, just felt like doing a little bit of environment design to test out a few things, matte environments, lighting, and specular maps as well as different sound tests (not included because of screenshots)
Let me know what you guys think.

man this is nice i like lighting and texture this good Do you added normal texture with bump

Looks very cool. I like the lighting a lot. Very high impact on logic though, why might that be?

Maybe the volumetric lights are scripted? If so, it requieres a lot of script, unless in OSL

It looks very cool. A simple free camera navigation video could go in the sticky threads, to answer the question “can the bge render good looking stuff?”. Yes, if you know what you’re doing.

Just some custom filters to be perfectly honest…