My name is Sagan Tucker and I’m looking for developers to work on a medieval fantasy game series.
“The Telerian Chronicles” (working title) is an epic fantasy set in the mythical world of Teleria. An ancient necromancer has been unleashed on the realm and has relaunched the war he started thousands of years ago, summoning hordes of undead, demons and reanimated dragons. The series chronicles the attempts of several young wanderers to thwart the evil necromancer’s intent to turn Teleria into a dictatorship.
The team so far:
Sagan Tucker - Project lead/Concept Artist
James Yow - Writer
Wilson Taylor - Writer
Krešimir Mađerić - Environment Modeler
Aliasofall - Creature Modeler
Currently looking for:
- Concept Artists
- 3D modelers
- Level designers
Development is still in early stages, so a lot of things are still up in the air. My main focus right now is the storyline. I want to have a nonlinear storytelling approach with multiple endings. I want the player to have a real and lasting effect on the world, and I want to throw difficult moral decisions at the player, a la “The Walking Dead”.
ARTISTS: For the art style, I would like it to be as realistic as possible, somewhere along the lines of Skyrim or Assassin’s Creed.
LEVEL DESIGNERS: I’m thinking play will be pretty standard 3rd person action/adventure, with some RPG elements. Real-time combat, leveling systems, Items/Weapons/Armor, puzzle solving, quick-time events, NPC interaction/story decisions, etc. If you have other ideas, feel free to let me know!
PROGRAMMERS: I haven’t decided on an engine to use yet. I was initially thinking Unity or Unreal, however I would really love to use the Cryengine. Feel free to share your opinions!
If you’re interested in working with me, get in touch with me at [email protected]
I look forward to hearing from you!
I’ll leave you with some of the concept art I’ve done so far: