Lol okay how long have you been modeling on blender?
Its not bad at all man i sucked like really badly when i started my whole family was laughing at me people laughed but i still continued and i proved them wrong.
My car models look amazing !!! (Ive been modeling for mire than 5 years)
I’ve been in the game engine 5-6 years (and that is all of my 3d modeling training); nobody from my family ever laughed at my stuff (but honestly that would probably push me to be better)
here is my attempt at some organic “characters” for the game, well actually they are just chickens
Hey, i’m still working on this, it was just finals week, and a bit crazy- now I have some time to work on it (I’m working on another house, and brainstorming the character)
Keep pushing! Every project helps you to massively improve! Never shy away from trying something new
I like the chickens and your scene looks well lit.
Sorry it has been a while (and character design is not my forte) but here is what I have so far- how does it look, suggestions, and preferably help on designing a head (I’m still planning on adding a thumb)
p.s. should I make a higher poly head (like 400 faces or something) and attach it to the body, and hide the seam under the shirt, or design it into the current model?
Looks awesome ey did you know that we use a game engine that blends our games so well it looks good already bro !!!
Awesome work !!! How long did it take you to do this?
The shadows make it look legit , thats one thing my Games suffer from propper high Resolution shadows !!!
The character probably took less than an hour, and each house and the stone pathways took probably under 2 hours, the other assets probably take 30-40 minutes and I don’t remember for the chicken. (Hand painting the assets is what takes the most time).
Currently that character probably will not be the main character- either he is a merchant or a town guard.
My next goals include more items around the town (lights, pots, stables, other merchants shops- and I am in the process of making another house)
Thanks for all of the comments and suggestions
Fredstash
p.s. I didn’t really do anything with the shadow, it’s just what blender gave me (I believe)
The character has definitely improved a lot! Maybe you can give his shoulder area some more attention. This part and the hands are the only thing that look odd.
I’m not sure what to do with the hands, but I messed with the shoulders a bit, and here is a pot I made (if the pot is terrible don’t worry about saying anything, because it took like 10 minutes to make)
This is just another stall. I just wanted to state that the current terrain is just for showcase purposes, and I’m going to design some new terrain later.