hello! not sure if this is the right place to put this but im working on a 3d RTS with a heavy focus on unit cusomisation and smart tactics and im not sure about the art style im going with and would like some feedback
[i dont know how to make textures yet so those are still wip much like the models]
for reference the customisation is split up like this
Turret -
Chasis -
Mobility - [Wheels/Tracks/Hover ect]
Primary Weapons / Equipment -
Secondary Weapon / Equipment -
Medium Tank mk1
Standard mbt with a 150mm main cannon and four heavy machineguns. Decent all round fighting vehicle but stands little chance in direct confrontations against Dominion fighting machines or Swarm combat forms
Turret = Standard Armour mk 1
Chasis = Standard Armour mk1
Mobility = Tracked
Primary Weapon / Equipment = 150mm Ballistic Cannon mk1
Secondary Weapon / Equipment = x4 Heavy Machineguns
Medium Tank mk2
A russian redesign of the mk1 tank, fit with an improved turret capable of fitting two extra secondary weapons. The mk2 tank relies on overwhelming firepower to destroy invader light vehicles. Capable of reliably engaging enemy main battle tanks and bio-war beasts in one on one battles with a 70% success rate.
Turret = Standard Armour mk 2
Chasis = Standard Armour mk2
Mobility = Tracked
Primary Weapon / Equipment = x2 150mm Ballistic Cannon mk1
Secondary Weapon / Equipment = x4 Missile Pods
Turret = Standard Armour mk 2
Chasis = Standard Armour mk2
Mobility = Tracked
Primary Weapon / Equipment = x3 150mm Ballistic Cannon mk1
Secondary Weapon / Equipment =
Medium Tank mk3
Standard tank modified with several aditional medium 150mm cannons. Expensive, high maintainance, ugly and impractical. Used by some as a relativly simple way to get many guns on one platform
Turret = Standard Armour mk 2
Chasis = Standard Armour mk2
Mobility = Tracked
Primary Weapon / Equipment = x5 150mm Ballistic Cannon mk1
Secondary Weapon / Equipment = x8 Heavy Machineguns
Medium Tank mk3.2
Triple rotating cannon, the nature of this weapon gives it a higher rate of fire allowing it to bring down shields easier then single larger guns however its performance against alien alloy armour leaves something to be desired
Turret = Standard mk 2
Chasis = Standard mk2
Mobility = Tracked
Primary Weapon / Equipment = x1 150mm Ballistic Cannon Triple cannon
Secondary Weapon / Equipment =
Medium Tank with MAG / Railgun gun
standard tank chasis and turret fit with an early railgun design
Turret = Standard Armour mk 1
Chasis = Standard Armour mk1
Mobility = Tracked
Primary Weapon / Equipment = x1 Magnetic Accelerator Gun [MAG railcannon]
Secondary Weapon / Equipment =
Medium Tank chasis with missile pod
Modified tank chassis fit with a swarm missile pod. Dumb fire missiles relly on having a significant number of cheap projectiles to penetrate Swarm laser point defence systems or Dominion energy shields
Turret = Missile Pods mk 1
Chasis = Standard Armour mk1
Mobility = Tracked
Primary Weapon / Equipment = x1 Swarmer missile pod
Secondary Weapon / Equipment =
APC mk1
standard infantry transport. Sacrifices armour for transport capacity as in armour capable of protecting it well would reduce its effectiveness massivly. Can hold 12 sitting or 24 standing
Turret = None
Chasis = Standard Transport mk1
Mobility = Tracked
Primary Weapon / Equipment = x1 Machinegun
Secondary Weapon / Equipment =
IFV mk1
modified APC chasis with a light snub cannon. Capable of reliably engaging dominion power armoured infantry
[like the wheels, dont like the cannon needs heavy modification]
Turret = Light Armour mk1
Chasis = Standard Transport mk1
Mobility = Tracked
Primary Weapon / Equipment = x1 Snub 150mm cannon
Secondary Weapon / Equipment = x2 Heavy Machineguns