I’ve been working with Blender on and off for about 5-6 years now but I want to well and truly start getting into it properly so I’m starting off small by creating a series of potential game assets.
Going to create a few variants. This is a hollowed model so it can be some what functional. I will be creating a purely static model as well. My goal is to make both high and low poly versions as well as adding various textures for normal, height, etc.