As the Title says,i’m curious about whether there is any good methods of melting objects like Plastic,while i have searched around most tutorials on Liquid Sim are about melting a mesh against a flat plain and in my case that is not the effect i want. Basically i have a plastic mask and i wanted to replicate the effect of it being partially melted and distorted from heat, while a person is still wearing it, as opposed to just melting it against a plain. Cloth Sim works a little bit but doesn’t really get that somewhat goopy look that plastic gets when it starts melting even when i fiddle with the settings.
So is there any methods to get this melted sorta effect when a mask is attached to a face (either through a liquid Sim that doesn’t rely on a bounding box that it splashes into,or something else), the mask in question is rather high poly.)
TL:DR is there anyway to melt a plastic Mask that is already on someone’s face?