Menu help

How can i make a complete menu in blender 2.49 game engine?

how can i make a simple game menu with basic buttons like; Start,exit, options etc. :slight_smile:

Um, 4.49? you obviously are from the future, we are stuck with 2.55 at the moment.
I will assume you mean 2.49

Menu? As in click on buttons?

First thing to do is to make sure the mouse shows, you do this by making a python script.
The script is:

import Rasterizer as r
r.showMouse(1)

The mouse is visible when the number is one, and invisible when it is zero
If you want to toggle the mouses visibility, make a separate script with 0, otherwise you will need to know a bit more python.

Then, to make a button:
Use the mouse over and mouse left click to an AND actuator, then wire that actuator to switch scenes.

This is adequate for games as it allows an easy way to make a menu that has buttons like quit, start, and help. If you want to have an options window, learn python.

I hope that helps.
If you want, I will make a demo file for you, just ask here in this thread or in a PM.

What is the menu actually for? Details always help when you ask a question

http://en.wikibooks.org/wiki/Blender_3D:_Noob_to_Pro/Advanced_Tutorials/Advanced_Game_Engine/Game_Creating_Techniques(GUI)/Creating_Moving_Menus

Man, I should have thought about there, it’s the best place for starting out.