Before, I was using a simple Boolean instead of Menu Switch, so everything was straight forward. I was using it for both geometry and booleans. When adding a 3rd option, using Menu switch node for geometry inside “Ext Prev Full” group node, I can reuse it in the scene fine. But some nodes depend on that initial binary choice which now got 3rd option.
Is there a way to have a single menu to work for both geometry and boobleans are shown below as an example?