# Mercedes SLS

**URL:** <https://blenderartists.org/t/mercedes-sls/1176586>\
**Category:** Finished Projects\
**Tags:** visualisation, texturing, lighting, vehicles, blender2-80\
**Created:** [August 24, 2019, 12:20pm UTC](https://blenderartists.org/t/mercedes-sls/1176586 "2019-08-24T12:20:03Z")\
**Posts on this page:** 7\
**Page:** 1

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**Author:** ![stefanellis](https://blenderartists.org/user_avatar/blenderartists.org/stefanellis/32/590219_2.png) [@stefanellis](https://blenderartists.org/u/stefanellis)\
**Post date:** [August 24, 2019, 12:20pm UTC](https://blenderartists.org/t/mercedes-sls/1176586/1 "2019-08-24T12:20:03Z")

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Second car I’ve finished in Blender

 ![Mercedes%20SLS%20%E2%80%93%20E-cycles%20-%20Elevate](https://blenderartists.org/uploads/default/original/4X/1/1/1/1115b8879152e4fa8ef32013b768e4ce2a31986c.jpeg)

Lighting done via HDR + Backplate from Duron Automotive (link below).  
Custom HDR created in HDR Light Studio (with livelink to Modo).  
Backplate/camera matching done in fSpy.  
Rendered with E-cycles.

 ![Mercedes%20SLS%20%E2%80%93%20fSpy%20-%20Elevate](https://blenderartists.org/uploads/default/original/4X/f/f/1/ff139668f2bdcce3e76e1a44f93ca8b2f6cc109f.jpeg)

 ![Mercedes%20SLS%20%E2%80%93%20Wireframe%20-%20Elevate](https://blenderartists.org/uploads/default/original/4X/9/c/7/9c77b7a668d4400abef0e6ae9cbd4871de28037c.jpeg)

I wanted to also try a compositing flow of combining backplate + shadowcatcher (separate renderlayer) + carrender, which actually worked quite straightforward.

 ![Mercedes%20SLS%20%E2%80%93%20Compositing%20-%20Elevate](https://blenderartists.org/uploads/default/original/4X/b/a/8/ba8f8f6a4c1ca21045ef23174faf87ce275a67e7.jpeg)

More behind the scenes screenshots on:

> **[Mercedes SLS CGI](https://www.behance.net/gallery/84143993/Mercedes-SLS-CGI)**
>
> I created this scene to do some more lighting/shading experimentation and find my way around Blender 2.8. I also looked into the renderlayer system and compositing. The car model is a commercial purchase.Custom Lighting was created using HDR Light...

[https://www.artstation.com/artwork/DxKrR9](https://www.artstation.com/artwork/DxKrR9)

The car-model is a commercial purchase. The HDR+Backplate you can download for free at [https://duronautomotive.com/acb-free](https://duronautomotive.com/acb-free)

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**Author:** ![RobWu](https://blenderartists.org/user_avatar/blenderartists.org/robwu/32/538640_2.png) [@RobWu](https://blenderartists.org/u/RobWu)\
**Post date:** [August 24, 2019, 12:50pm UTC](https://blenderartists.org/t/mercedes-sls/1176586/2 "2019-08-24T12:50:12Z")

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nice work! Always love a nice car render 🙂

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**Author:** ![FlyingBanana](https://blenderartists.org/user_avatar/blenderartists.org/flyingbanana/32/1374532_2.png) [@FlyingBanana](https://blenderartists.org/u/FlyingBanana)\
**Post date:** [August 24, 2019, 2:24pm UTC](https://blenderartists.org/t/mercedes-sls/1176586/3 "2019-08-24T14:24:43Z")

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So did you model the SLS as well or it was purchased for testing purposes?

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**Author:** ![stefanellis](https://blenderartists.org/user_avatar/blenderartists.org/stefanellis/32/590219_2.png) [@stefanellis](https://blenderartists.org/u/stefanellis)\
**Post date:** [August 25, 2019, 12:19pm UTC](https://blenderartists.org/t/mercedes-sls/1176586/4 "2019-08-25T12:19:34Z")

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Purchased a long time ago indeed (it’s the older model of the SLS), and now ported to Blender. I always state that somewhere in the post because I want to be clear about it 🙂

On the McLaren Senna my focus was on Texturing, Lighting (+a flow to include HDR Light Studio) and getting introduced to Blender. Now it was on widening my range of options with Camera Matching, testing the pros and cons of using different Scenes and RenderLayers, Compositing (while including earlier renders using a switch-node), using/editing a Backplate+HDR, Tweaking render-settings.

In the next automotive piece I’ll focus on doing the background in CG as well and trying out different camera-angles, lighting-moods. That way I’ve tried a range of basic indoor to extended outdoor automotive shots. Following that production I want to do the entire scene in CG, so that would include the car-modeling (which I haven’t done for a decade so I need to plan some time for it and dust off those skills).

At the moment I’m doing a few architectural interiors-shots to update my portfolio as I’ve been away from doing 3D productions for a few years but I’m excited to get back in the game because I quite missed it.

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**Author:** ![alf0](https://blenderartists.org/user_avatar/blenderartists.org/alf0/32/828043_2.png) [@alf0](https://blenderartists.org/u/alf0)\
**Post date:** [August 25, 2019, 12:27pm UTC](https://blenderartists.org/t/mercedes-sls/1176586/5 "2019-08-25T12:27:55Z")

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nice work !!!

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**Author:** ![bartv](https://blenderartists.org/user_avatar/blenderartists.org/bartv/32/1477233_2.png) [@bartv](https://blenderartists.org/u/bartv)\
**Post date:** [August 30, 2019, 10:47am UTC](https://blenderartists.org/t/mercedes-sls/1176586/6 "2019-08-30T10:47:07Z")

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I featured you on BlenderNation, have a great weekend!

> **[Best of Blender Artists: 2019, week 35](https://www.blendernation.com/2019/08/30/best-of-blender-artists-2019-week-35/)**
>
> Every week, hundreds of artists share their work on the Blender Artists forum. I’m putting some of the best work in the spotlight in a weekly post here on BlenderNation.

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**Author:** ![stefanellis](https://blenderartists.org/user_avatar/blenderartists.org/stefanellis/32/590219_2.png) [@stefanellis](https://blenderartists.org/u/stefanellis)\
**Post date:** [August 30, 2019, 1:37pm UTC](https://blenderartists.org/t/mercedes-sls/1176586/7 "2019-08-30T13:37:36Z")

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Thanks Bart, I appreciate that!
