Merging Textures

Hey!
I was wonderinh if there is a way to make one texture merge into another. You know, a smooth transaction. Where one texture blends into another.
Thank You!:eyebrowlift:

This is right on to what you want to do. I’m still practicing, so i can’t give much help on it, but it is fairly simple. :yes:
Craigo

Are you familiar with stenciling or material nodes?
http://mediawiki.blender.org/index.php/Manual/Map_To
http://mediawiki.blender.org/index.php/Manual/Material_Nodes

Wow! thank you for the prompt reply! I will definitly check these things out!

Okay, thank you, this really explains a lot of stuff to me. But what I really wanted was one repeting textur merge into another repeating texture. So stenciling was not what I was looking or. I will try nodes next.

Use a Blend texture as the Stencil?

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What I want to do it have to textures applied to the same object. One texture is the belly, the other the back. What I want is that, when they intersect, they blend with each other.

You could use the technique shown in http://blenderartists.org/forum/showthread.php?t=73088 .

Thanks for your help. I have now ended up using 3 mat. The 2 I want to blend, and a blend material. The 3ed is a stencil of the first 2 blended together. I UV mapped the blend material to make the blend perfect.
edit. almost, slight seam