I’m having trouble rigging a large sleeve of a coat. My aim is for the end of the sleeve to only be rigged by the forearm bone, the only one shown in the pictures. I tried testing it by itself to make sure it didn’t have any other vertex groups. When switched to the Pose Position, it seems that the end of sleeve is somehow always pointing towards the main left hand rig when I drag it around even when all bone constraints are turned off. Is it some kind of parenting issue?
Hi, it looks like you have another bone lower arm that the sleeve is weighted to not the one you think you did?
We need to see an image of all the bones you have in that area in wireframe please.
Actually i think it’s because your IK not following your FK or FK not following ik.