Hi All,
I am working with a provided mesh. This is a mesh that was read in by Cinema4D, and exported as an OBJ, then imported into Blender.
When I set smooth on the mesh, it messes up and parts of it are dark and parts are light. I have removed doubles 389. But the mesh still needs help. Is there anyway to remove the triangulation?
What is the best way to fixup this mesh?
Thanks