I’m doing a tutorial here: https://www.youtube.com/watch?v=YyAa4FKwvG8&list=PL2ACD3BDD66D4DC4E&index=21 After I replaced the shape keys with custom bone shapes for the body (head) mesh deform modifier and added a mesh deform modifier to the jacket, my deform armature for the head and arms aren’t working right. The head wont move at all, the arms will move but won’t rotate with (IK hand bone). Can someone tell me what I did wrong? I don’t know if my problem is with the custom shape bones (sphere empties) or with the jacket mesh deform modifier. Maybe both. I am not clear on how the mesh deform modifier works, but I think I followed the directions.
Blend file: http://www.pasteall.org/blend/30206