Mesh deformation issue

Hello,

I’m having a issue with my model, everytime that i try to pose any bone the got some hard deformations and look too weird, i’m really new with animation and would like to know if you can give me some advice/tips or even better recomendations of tutorials that maybe can help me with the issue and/or help me to improve


It looks like you’re doing a subdiv before an armature modifier. Don’t do that-- do it the other way around, armature before the subdiv. (If you’re trying to do for a game engine, then go ahead and apply the subdiv before trying to weight, you don’t always get great weights out of subdiv.)

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OMG!!
I guess the question was dumb, but it fixed it!!
Thank you very much!!