Hi guys, I am reading through William Vaughan’s “Digital Modelling” book and Im on the second exercise which is modelling a football. I have followed all the steps but am currently stuck on one part.
The exercise starts with creating a tetrahedron which I have done and followed through with no problems up to this point.
The quote from the book is thus “I wanted to deform the shape of this mesh into a sphere, so I used a deformation tool that shrink-wraps any geometry into a sphere.”
Is this possible in Blender?
Here is a link to my blend file: https://www.dropbox.com/s/y8skjwqd0p0c6tp/Football%20Practice.blend?dl=0
Sorry if this isnt the way you do things.
Thanks
Jim