Mesh Disappears in Object Mode

I have a mesh that shows up fine in edit mode but vanishes in object mode. It is parented to an armature. Anyone had this problem before? Is there an easy fix?

Thanks for you help,

James

There’s probably a location error between the armature and the mesh.
Tab out of (Mesh) Edit Mode and press ./Del on the numeric keypad if you want to see your object in Object Mode.

That doesn’t seem to be the problem. It may be an incompatability between bf-blender testing builds and 2.37 … Just trying to see if anybody has experienced this before. The mesh appears to be in the right place. If I turn on the draw texspace, axis, or name they all show up in the correct place. However if I turn on bounds or wire they don’t show…

how dense is the mesh, and are you displaying solid or wireframe?

dense mesh in wireframe disappears for highly dense mesh (display code has some optimizations that don’t work well for that…),

LetterRip