mesh editing in texture paint mode?

hi, i am a total newbee to blender so please bare with me

i’m making some terrain for a game. i made a mesh, texture mapped it, look at in texture paint mode and it looks good.

i know i can switch into edit mode, select a vertex or face, move it around to create surface contours to match my image texture (the face of El Capitan mountain), then go back to texture paint mode (tab key) to see how it looks.

what i would really like is to be in texture paint mode and have the editable mesh shown on top of the image and be able to manipulate the mesh and therefore the texture, in real time.

is this possible?


Moved from “General Forums > Blender and CG Discussions” to “Support > Basics & Interface”

I’m having a little difficulty understanding what you’re describing, but it sounds like you want to use Textured viewport shading (toggle it with Alt+Z).