Hi, I am making a above-view zombie shooter, and I need the player to shoot in the direction of the mouse cursor. I have got a script for showing the mouse cursor, but how do I make a mesh follow it? Or to look at a different way, how do I make the cursor a mesh?
goran made a great video tutorial that covered this awhile ago.
if you want the gun on the center of camera more or less, you have just to a mouselook and parent the gun to the camera