Mesh gets distorted in object/pose mode but looks fine in edit mode

Hi All,

I am working on a rigged 3D model of human hand and want to change the size of the model to make it look bigger/smaller. I am using the scale_x/y/z properties to change the size.

The model looks fine in the EDIT mode but when I switch to OBJECT/POSE mode, the model looks distorted.

OBJECT Mode: Notice the distortion in fingers.

I have attached the image of the model in the “EDIT” mode in the reply to this post as I am not allowed to upload two images. (as I am a beginner in the community).

What can be the problem ?

EDIT Mode: The model looks fine in the edit mode.