hi all,
ive been trying to unparent the mesh from the armature without keeping the transformation however i cant seem to find a way out of this glitch,after unparenting the mesh gets all messed up and i cant get it back to the bones properly,and i also noticed that theres a whole bunch of armatures set up on the bones settings,considering im not used to the newblender version interface at all ,im asking for some help and i hope this “issue” gets fixed as soon as some1 reads this…i took a couple of screenshots in order to make it easier to recognize the problem…
here they are :
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thanks in advance for any help,
Romy