Hi Guys, in the image is a simplified laser scan imported to blender as a .obj mesh (after following some advice given on a previous post). I am trying to make a model (in this case its an anchor). My question is looking at the image below, does anyone know how I can join the highlighted edges and then smooth them down while preserving the approximate geometry of the anchor (ideally forming a nice curved/bevelled edge)?
(I have tried using the fill command, which has created a very uneven surface for me in trials, but I can’t work out how to then smooth out that surface…)
Really appreciate any help on this as I am very stuck.