I’m into blender for about a week now… best piece of software ever
've got a bunch of newb questions though.
Is there a way to alter a mesh using a reference box (like in 3DS Max) … not sure about the name … it looks like a box surrounding an object, if you alter the box, the same is done with the object (like a subsurf) … like this before and after (done with a much more complex object of course)
Is there a way to move a texture up/down in the texture stack ? I’m pretty sure the button is there and I’m looking over it all the time :))
thanks in advance