Mesh scaling and rotating massively when applying armature

Hi!

When I apply my armature to my model it’s scaling hugely and rotating 90 degrees. I’ve made a rig liek this several times and this has never happened before. I can’t really figure out why it’s doing it.

Before applying armature:

After applying with any kind of weighting choice (very zoomed out):

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If anyone knows what’s causing this and how to fix it I’d be very grateful.

Thanks!

Shaun

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