Hi. Can anyone tell me why the surface of the mesh in the attached picture looks broken?
I made the mesh by making concentric extruded circles, removing unwanted vertices, then extruding on the z axis to give the shape thickness.
I have removed doubles and recalculated normals but something is still wrong with the mesh as you can see from the shading.
I’ve attached the blend file too. Note that I’m using a fisheye mirror/camera rig in Blender but I don’t think this is the cause of the problem.
RF Mast Symbol.blend (444 KB)