Another day, another Blender problem.
I’m trying to take this mesh and turn it into a smooth 2-node bezier curve:
The problem that I’m facing is that when I select the edges, and use the ‘Convert to Curve from Mesh’ tool, the tool follows the edges too tightly, and creates two nodes at every point to simulate the straight edges of the mesh. Here’s a picture:
Is there a setting somewhere to tone down the tolerance on this tool, so that I get a smooth bezier with the only nodes at each end?
Thanks in advance,
SwissCheese77