I do no know your knowledge/experience level… but you may want to have a look at the tissue addon… ?
Maybe a simple parenting and instance on surface is enough… … but you may have to shrinkwrap a rhombus-patterned mesh onto your bubble-thingy as a base for this…
I used Tessellation with the Tissue Tools to model the petal fabric but encountered a few technical problems :
• How can I get straight mesh when the topology doesn’t allow it? (see attached picture -1.)
• I started with a grid and spherifed the outline but the mesh is narrow on the inside and stretched on the outside. I’d need the opposite. (cf 2. and 3.)
Should I model my fabric in two separate parts; petals and the circle with holes? How can I connect them for the animation?
Mabye this mesh should be build explicitly ??
For example by rotating a grid by 45 degree scalign by 2 in Y and inset indivually… you can use a cylinder to use boolean intersect and try with this like so:
…with additional solidfy and subdiv ( one simple on CC)…
…i tried to shrinwrap this on a sphere… but i think this has to be scales to fit more your “bubble” …and also you try to animate this… so this seems a dead end.