Meshes mess up using Cast modifier

Hi Experts,

I have the mesh w/ same pattern that is snapped to the face of a truncated icosahedron (1). These meshes are then “joined” and I am trying to apply the Cast modifier to map them to a spherical shape. Here is the problem as you see in the image (2) the meshes are distorted into a ellipsoid?

So I go back to look at the original mesh and try to Cast spherical with only a single mesh (3) you can see in the button left it looks ok. However the button right shows it’s not cast properly in the other axis as the mesh stay “flat”.

Any advice is greatly appreciated!




Object scale is off. Ctrl+A -> scale in object mode to apply it.

Thanks for the tip JA12. The little things in blender keeps tripping me up…