I just tried, and MeshMachine is working in that build: plugs are working, fuse, symetrize. Didn’t try everything, but seems all good so far. KIT OPS, Boxcutter, Hardops, Speedflow as well. Didn’t try Cuber, Ice Tool pro yet. Have only an issue with DecalMachine: shortcuts don’t do anything. For the rest all ok it seems.
But when working with MeshMachine, you don’t really need that build for fixing normals. Meshachine is a beast when it comes to normals.
Such an awesome release @MACHIN3! Fantastic job!
I watched the videos and created some small plugs, like inset screw-heads and such just to try it out. I was really impressed with how EASY it was to create plugs of your own and how great the results were. You are truly a magician, the wait has been worth it! Now lean back, rest and let people enjoy the fruits of your labor!
How to open the PLUG preview menues?
I found no shortcut for it!
I tried what i see in the introduction video: shift+alt+y > nothing happen
Could you create a separate hotkey list in your documentation?
This give us a faster overview, instead to search again in a video.
You know how it goes. But really, all you need to do is bring up the MESHmachine menu.
I don’t press shift + alt + y at the same time. Shift and alt is from the viewport nav in combination with the middle mouse button just before I press just y.
The installation video mentions how to check if MM installeed properly at the end, by bringing up the menu.
Also, watch the prefs video:
When In doubt, if something is messed up, test on a clean blender first.
Bad! I saw to many forest instead of trees!
I customized once my shortcut list and delete the shift+x key for the objectmode.
Now everthings works fine!
Thank you for the fast reply!