did he ever confirm that he waits for the full release?
i thought he would go the same route as most addon developers and start working and releasing once read for the blender 2.8 beta (which is out already of course)

and almost all of them saying that 2.8 versions is still in beta.
You can’t guarantee plugin to work if next day’s build of 2.8 will broke it or lead to instability.
That’s actually quite a risk to make all of that stuff until even API is finished, because one update can make whole addon inapplicable. We just lucky that Machin3 is a fun of his work and willing to take that risk and even share it with us.

if people ask for a mesh machine release date they are obviously talking about a release for the beta that they are able to use at the moment. i honestly dont see where its useful to remind people that we dont have a release date for the full release. i dont think people wanna know when they can use mesh machine with the final release of blender 2.8, they are obviously aware that they are working with blender beta atm.

As I daily check Machine3’s tweets, he is busy with porting Decal Machine first. It seems to me that it is nearly finished but he didn’t give a release data. Giving a release date is not that simple I believe. It’s like predicting the weather at this Blender Beta stage.
Imaging how hard it is to give a release date for porting Mesh Machine. Probably a start has not been made yet.
(English is my second language).

oh. i am not arguing that people have the right for a release date. it takes time, and that is fine. it will be there when its ready. will be worth the wait.

i am just saying that its useless to suggest that we dont even have a release date for blender 2.8 when it doesnt have anything to do with a beta release for meshmachine.

2.79x version here, I have a sort of issue with “stashes” : their data keep haunting my blend file even thought I used the proper steps to delete them.
In fact as last resort I’v used “Atom Bomb” addon which delete the undeletable ones, but even Atom Bomb fails toward stashes data. Any tips?

What does that mean?

I’m not familiar with that, so don’t have any input on that.

It mean that pieces of data remain from the stashes meshes, so classical “orphans” that dont go away because Blender refute to consider them as that and clean them as he should. Atom Bomb resolve that problem and yet it cant do nothing in front of orphan stashes, they remain whatsoever. Most probably that will not create any sort of problem, I just wanted to let you know that because reasons.

I still don’t know what the actual problem is. How do you know stashes aren’t fully removed? How do they haunt your blend files? Be specific.


I just wondering if have you done any work so far on MeshMachine for Blender 2.8?.., i really miss it in 2.8.

Thank you very much for any information.
Best Regards

Not MACHIN3, but as I understand it, it is currently working on pushing out documentation + release for Decal Machine 2.8. I recommend following its twitter.

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“How do you know stashes aren’t fully removed?”

Because Atom Bomb detect them.

“How do they haunt your blend files?”

Sorry, with “haunt” I mean they keep stay present in my blend file. I dont mean they actually harm my blend/workflow. I just wanna know if there was a way to clean them for good, just in case some random sh*t would happen because of these orphan stashes.

Doesnt it help to go in the outliner to orphans, then purge (button on the left), save the blendfile and check. Maybe you have to press few times purge or if the staches have a fake user remove the fake user. I usually can get rid of such that way.


Dude, that was the tip I searched for, it cleared the orphan stashes for good! :slight_smile: Problem solved.

Your welcome. (Customer support is actually my job, every-one has different approaches).

Thanks. Hopefully we will have some news soon.

Again, I don’t know what Atom Bomb does, or how it determines that.

Show me, without Atom Bomb.

There’s no need for that, MM is fully capable to do that on its own. And I recommend against using the purge tool to remove orphan stashes.

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This is not about purging any data from Blender. It’s specifically finding out why his stashes are not removed the way they should be to find potential issues in MESHmachine. Your suggestion is not helpful in that regard.


The outliner show them


While the meshmachine grey out the lines to view and remove them

Please post the blend file.