Hello,
I just started blender (2.33) and have an animation problem. I have parented a mesh to an armature (once using closest bone and once by using vertix groups).
Now when I move the armiture in pose mode, the mesh doesn’t deform, but when I switch to object mode and grab the armature and press “G” to move it, all mesh deformations properly occur.
What am I doing wrong?
thanks,
john