Hi, I’m trying to figure out this texture thing. I’m playing around with clouds, noise and blends to try and get interesting results.
I haven’t gotten all the fine nuances down yet.
Does anyone have an idea why it looks like there’s a green patch well beyond the terminator where there is no ‘cloud’ cover. (around the vertical middle of the planet). And why does it look like near the south pole someone has been cutting cubes out of the planet? (What is that ‘effect’ called? I’m sure it’s much easier when I can ask "I have such-and-so edges near the south pole, how do I get rid of them?)
All the objects are surface spheres.
The only bitmap texture used is the background (Which is rather coarse)