Meta-rig rotation no longer working

This seems very odd and it’s difficult to explain - I finished adjusting the weights on my mesh to work with the Meta-rig and went to pose the model. The IK targets work (hands and feet) but I can’t rotate them. Same with the FK - I can’t rotated the limbs at all. It was working before while I tested the limbs with the bone weights but now it’s “frozen”.

It feels like I’ve managed to “lock” anything to do with rotation on the rig. Even the scaling for the finger curl is not working. Only grab for things like the hands and feet work (IK targets)

Any thoughts on what I may have done? I think I must have hit a key combination to do this but for the life of me, I don’t know what it could be.

Any thoughts or suggestions will be greatly appreciated.

Ah, I figured it out. I accidentally click the “Manipulate Center Points” button in the lower window next to “Pivot Point” drop down. Sigh. Onward :smiley: