Hello,
is it possible to somehow make metaball works as a smoke collider? I know only one solution - convert metaball to mesh and then it´s simple. But is there any way to do this without conversion?
Thanks!
Hello,
is it possible to somehow make metaball works as a smoke collider? I know only one solution - convert metaball to mesh and then it´s simple. But is there any way to do this without conversion?
Thanks!