Meterial light up by selected light source

Is it possible for a material to only be light up by an specific light source and not be affected by others?

I think it used to be possible in previous versions because I found this same topic here:

I don´t know if this can be done in Blender 2.8



No, not yet at least. Usually this is done in other apps on a per object basis, but tends to defeat the purpose of cycles, though there is quite a bit of debate about this.

Thank you

Pablo López