MGGA - Materials Tutorials - Lets Talk about Plantery Materials - S2L10

New Lesson - Let’s Talk About Planetary Colours - Materials Lesson - S2L10

Going off of the last lesson, planetary placement, where we placed all the planets in the Solar System - - I introduce materials, which is a fundamental part of all 3d programs. Really, this lesson is all about having an eye for art and making sure the right details are happening in your objects.

Materials are the basis for all texturing, so this is a vitally important lesson in game development.