I’m currently working on an early PFM version of the Mig 21, in north vietnam. After a first try full of mistakes, I’ ve restarted the whole thing.
Now going (or trying to go :D) deeply in the texturing part…
One of the first texturing search on rivets (with mistakes on canopy)
Some color map (canopy not fully corrected) :
And current stage, with a first try of bump mapping on fuselage :
Thanks a lot for comments and advices, a lot of work to be done (and sorry for my so bad english :/).