So I saw this amazing artwork last week created by amazing Dan Mora
I just learned a little bit of sculpting (thanks to Kent tramell’s awesome tutorials) with my newly bought wacom bamboo, so decided to try it on this
I will post more images on next comment, So my question is what to do next? Retopology and texture baking and stuffs? That is a bit too much for me , is there any short way around? How can I create a render that resembles the original artwork? I should just create some similar materials without textures for objects? I would really like some good suggestion on how to move forward on this one, may be you can suggest me some good tuts or courses.
Thank you and I am not sorry for my bad English, it is not my mother tongue
EDIT: I revised the images as they had some incredibly stupid mistake, thanks to Modron for pointing it out.