Miku's soft drink

Idea born as a meme\joke, but IMHO final render slaps, so i thought to share it with you guys xD


Fluid Sim done with FLIP Fluids, texture painted in Substance. Final render downsampled and CC’ed in PS.


Fluid with low gravity, and then just throwing the can through?

Or a constant waterfall with an outflow object at the bottom?

Looks great indeed

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Zero gravity didn’t worked as well as i hoped to, so i’ve used constant flow with outflow. Inflow with 500 substeps for proper flow density.

Thank you! :3

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And Thank You!

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I featured you on BlenderNation, have a great weekend!

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yay, thank you :3

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