Milk

Hi,
this is the result of my latest project, Milk in a studio setup.


The main goal was to achieve photorealistic lighting and contrast conditions, and to improve my color management workflow. Combining a white background, glass and subsurface scattering was quite difficult.

As special thanks goes to troy_s for supporting me on my way into deeper understanding of color management.

Thanks for watching !

The material looks great but the glass is too thin. Also the lightning and colors are a bit boring.

Love the milk shader. Looks real.

Very simplistic but at the same time with great detail, good job

Really cool, love it.